Interface IDhApiMultiplayerConfig
- All Superinterfaces:
IBindable,IDhApiConfigGroup
Distant Horizons' client-side multiplayer configuration.
- Since:
- API 1.0.0
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Method Summary
Modifier and TypeMethodDescriptionDefines how multiplayer server folders are named.Defines the necessary similarity (as a percent) that two potential levels need in order to be considered the same.Methods inherited from interface com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable
finishDelayedSetup, getDelayedSetupComplete
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Method Details
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folderSavingMode
IDhApiConfigValue<EDhApiServerFolderNameMode> folderSavingMode()Defines how multiplayer server folders are named.
Note: Changing this while connected to a multiplayer world will cause undefined behavior! -
multiverseSimilarityRequirement
IDhApiConfigValue<Double> multiverseSimilarityRequirement()Defines the necessary similarity (as a percent) that two potential levels need in order to be considered the same.
Setting this to zero causes every level of a specific dimension type to be considered the same level.
Setting this to a non-zero value allows for usage in servers that user Multiverse or similar mods.
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